I'm a maker of games and interactive media projects with a focus on how we can use technology to create new kinds of stories and interactive experiences. I graduated from Brandeis University majoring in Computer Science and Film, Television, and Interactive Media, and am currently pursuing my Ph.D. in Computational Media from University of California - Santa Cruz.
Developer, Terasology | Google Summer of Code
I led a summer-long game development project adding a new Capture the Flag game mode to open source game Terasology. The module, Light and Shadow, is a competitive multiplayer game mode that allows players to join teams, fight against one another, and steal the flag to score the most points for their team.
Assistant to the Curator, On Equal Terms | Women's Studies Research Center
An online multimedia exhibition on tradeswomen's experiences, featuring oral histories, image galleries, legal documents, and videos sharing the stories of these tradeswomen and the progress that still must be made in the fight for workplace equality.
Researcher, "Inducing relaxation using neurofeedback-modulated virtual reality environments"
A year-long research project on how virtual reality environments and EEG neurofeedback (collected with Museband) can help induce relaxation. For this I created one relaxing and one high-activity virtual reality environment in Unity, seeing how participants' self-reported relaxation levels compared to EEG readings in both environments.
Developer, "Follow the Music" | Brandeis Capstone
An app for connecting musicians and music lovers through spontaneous musical meet-ups, created by a team of four using Ruby on Rails. It lets people add upcoming jam sessions, recordings of their music, and connect with other musicians and music enthusiasts in their area.
Researcher and Developer, REU | Virtual Reality Applications Center, Iowa State University
A summer-long research project on spatial updating in virtual reality. We created different VR navigation interfaces and environments (using Unity and the HTC Vive) and ran participants through tests to see how well they were able to navigate in virtual space. This resulted in a paper and poster writeup we presented at the end of the summer.
Filmmaker and Director of Photography, CET Study Abroad in Prague, CZ
A short film about a boy dealing with the loss of his dog. Created on 16mm film in Prague, CZ as part of a semester-long study abroad program.
Lead Artist, Fusion Galaxy | Massachusetts Digital Games Institute
A summer-long project made with a team of 7, resulting in a combination collecting and crafting mobile game released to Android and iOS. As lead artist, I worked on creating a comprehensive art bible and design documents, and created game art assets and trailer.
Animator, Dusk to Dawn and Genhance
Animated videos made with Photoshop, After Effects and Premiere. Dusk to Dawn is a teaser trailer for a story of inventors and lamplighters, and Genhance is a parody advertisement for in vitro genetic manipulation.
UI Artist, Red Survivor | Mustachio Games
You are in control of survivors in war-torn Russia pitted against a murderous robotic threat. Manage your resources and survive for as long as you can. Good luck, comrade.
Game Writer, Dejobaan Games
: wrote characters and content for Last Night on Planet Earth, a narrative RPG about a salsa-dancing alien